
It’s a standard melee weapon, with which you’re skilled. It inflicts 2d8 psychic damage per hit, and it has fine as well as light and thrown characteristics (range of 20-60).įurthermore, if you employ the sword to attack an opponent dark or dim, you can make your attack roll using advantage. Then you weave threads of shadow and create an ethereal gloom sword within your palm. The magic sword will last until the spell is over. One of the benefits is the benefits you can gain when you make attacks in darkness. When you target objects in dim light or darkness, you have an advantage in your attack. If you fall on it or throw it to attack, the spell goes away when you’re done with your turn. You can bring it back using the bonus action, as you’re still focused on the spell. This damage will increase the more you cast it in the higher-level slot, which can be up to 5d8 if you cast a 7th level or higher slot.
SHADOW BLADE FEAT PLUS
You can use it as an ax if you’d like as it will do better damage than the great sword when it takes an attack (2d8 psychic, plus the attack capability modifier). It’s a skill that is refined, which means it can be attacked with strength or dexterity. It’s a melee weapon that anyone who uses the spell can master.


The spell lets you create an elongated sword of shadow within your hand, and it can be considered a weapon that can use to strike.
